public class CanPlayThroughEvent extends PlayerEvent<CanPlayThroughEvent>
PlayerEventTypes.CANPLAYTHROUGH
occurs for the Player
.- The player has sufficient data to offer a smooth playthrough. - With the current playback rate, until the end of the stream, the player won't have to stop for further buffering of the media data.
Modifier and Type | Method and Description |
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double |
getCurrentTime()
The current time at which the player can play through.
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